Level Design

EASTER ISLAND is a level costructed using Crytek's Sandbox 2 engine. The layout is loosely based on the topography of the real Polynesian Easter Island. It's meant for fun and laughs and does not take itself too seriously.

Video walkthrough

 

EMPEROR SOS is a large level created using Bethesda Softwork's OBLIVION editor.

Screenshot series (click image for gallery)

 

INSOMNIA is a map created using Nadeo's level editor built into TrackMania. One of the common flaws I noticed in most custom TrackMania maps is that checkpoints are placed in areas where it is impossible to gain the necessary speed before the next jump to progress. Thus, checkpoints were placed very carefully to provide a fun yet challenging and exhilarating experience.

Video walkthrough